Chaos Crew Roleplay

We want to personally thank you for joining our server. Please read and abide by the rules, ask for help, and get involved! We're a community on HL2:DM seeking continuous improvement to provide the best experience possible.

Community Rules for Rebels and Cops

Basic Rules


  1. Treat players how you wish to be treated and listen to the staff.
  2. Please don't spam in text chat or voice chat.
  3. Don't abuse loopholes (Rules, Glitches, Exploits). Report bugs to the staff for a reward.
  4. Advertisement of other servers in any form is not allowed.
  5. ∙ Mentioning another server is not inherently advertising.
    ∙ Saying that you are going to another server and/or inviting others could be considered advertising if the intent is to get players off the server.
  6. Racism will result in a warning and then perm mute.
  7. Cheating in any way, shape, or form will result in a ban or probation. (Aimbot/Wallhack/Speedhack/Hacking/Automated Gameplay Scripts)

As a Rebel, you will need to understand the following:


  1. Don't punt spam with the gravity gun on doors or other immovable objects.
  2. Try to avoid RDMing players under 5 hours.
  3. ∙ It's fine if a new player walks into your SLAM as long as you didn't intentionally place it to kill them specifically.
  4. Do not intentionally disconnect or suicide in combat.
  5. Do not doorblock with your body, items, use key, or buttons.
  6. ∙ This rule applies to other moving objects including elevators, lifts, etc...
  7. No spawn, taxi, or zone camping. (AFK, NoKillZone, etc.)
  8. Do not bind food, medkits, or suit items.
  9. You can only own one house but may have keys to others.

As a Combine, you will need to follow these rules to keep your Cop status:


  1. Don't RDM players who have not hurt you before your current spawn.
  2. ∙ If it is clear that a player tried to shoot you, you may attack them even if they didn't cause any damage.
    ∙ You cannot help other cops who get attacked unless you were also attacked by the same player.
  3. Rebels in the PD are Kill on Sight unless otherwise noted by a door.
  4. AFKing as cop is not permitted!!
  5. Cuff/UnCuff and Jailing is at 800 crime.
  6. Kickdoor is at the bounty, currently 2,500 crime. You are only allowed to kick the doors necessary to get the criminal.
  7. Favoring as cop/admin is not tolerated whatsoever.
  8. Do not unjail other cops' cuffs.
  9. You have two chances as a cop to not break rules. Whether you lose cop forever depends on the severity of abuse and at the jurisdiction of the server owner and admins.
  10. As a cop, you must ensure new players are helped. A generous reward will be given to cops per new player who stays.

Players in Factions (formerly known as Gangs) must follow the additional guidelines:


  1. Faction leaders must display a unique tag at the start or end of their name to represent their faction (up to 5 characters long, preferably surrounded by [] or other bracket types).
  2. All faction members must use the same tag as their faction leader.
  3. Players cannot use faction tags in their name without permission from the respective faction leader.
  4. Faction leaders must use their house as a base for their faction, and can only share keys to their base with members of their faction.
  5. Factions can only have up to 8 members (and only 1 can be an admin).
  6. Only rebels can show allegiance to a faction (cops, if in a faction, cannot help their faction in any way).
  7. Players can only be in 1 faction at a time.

Server Propping Rules (for Staff and Users)


I. Props and Propping in a House, Home, Base, or Area.


  1. Defense and Coloring:
  2. ∙ Transparent or colored Props must be easily identified upon entering a home.
    ∙ Propping must allow direct shots for both Attacker and Defender during combat.
  3. Entrance/Exit Accessibility:
  4. ∙ An entrance/exit is defined as a door that leads outside the base.
    ∙ Entrances/exits of a house, home, base, or area cannot be designated as crouch-only. Additionally, the entrance/exit must be accessible on foot, without the use of jetpacks, noclip, prop climbing, or relying solely on jumping.
    ∙ Props positioned beside, near, or close to an entrance/exit of your base must maintain a certain distance from the entrance/exit itself (a minimum of 2 player lengths is acceptable). A prop on the side of doors is allowed, but front-facing in which can block is not.
  5. Multiple Entrances/Exits:
  6. ∙ A base with multiple exits is allowed to have all but one door blocked.
    ∙ All areas of your base must be accessible on foot, without the use of jetpacks or noclip.
  7. Propping Interference:
  8. ∙ Any interference with propping is strictly prohibited. Penalties for such actions may include a bank fine, kick from the server, temporary ban, or placement in VIP jail.

II. Prop Supply & Spawning.


  1. Hiring or requesting a Propper:
  2. ∙ Props in your house can be persistent across map restarts if saved by a propper.
    ∙ Compensating proppers for their work is not mandatory but is strongly encouraged.
  3. Admin-Provided Props:
  4. ∙ Admins have the authority to provide props to all players, with associated costs for acquisition.
    ∙ Props unavailable for purchase from a vendor can be spawned by administrators.
  5. Prop Manipulation and Restrictions:
  6. ∙ Admins or designated proppers are authorized to save, remove, color, or rotate props upon player request, ensuring customization within the established guidelines.
    ∙ Players have a maximum of 10 props, with an additional +3 for VIP members.